maps
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removed all .import files and removed "zombietextures_" from folder names
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2023-12-24 03:10:26 -05:00 |
models
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made my logo a bit more
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2024-04-25 18:50:58 -04:00 |
sounds
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added a voice line for commentary node and updated the model
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2023-11-06 19:35:22 -05:00 |
textures
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added more shit
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2024-01-21 05:37:42 -05:00 |
.gitignore
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textured mouse and keyboard
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2023-12-31 07:14:08 -05:00 |
assetrequest
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added more tk asset request
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2023-10-13 00:16:47 -04:00 |
build.sh
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changed a few textures around kreb
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2023-10-12 19:40:14 -04:00 |
carboxgame.map
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updated assetrequest and devworld
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2023-10-03 23:22:49 -04:00 |
devworld.autosave.map
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made the clip texture work with less manual labor
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2023-10-04 18:51:05 -04:00 |
devworld.bak
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added more dev textures and added physics puzzle room
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2023-10-07 03:03:57 -04:00 |
devworld.map
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added more dev textures and added physics puzzle room
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2023-10-07 03:03:57 -04:00 |
fmlmap.autosave.map
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split the fmlmap into seperate maps
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2023-09-28 19:44:44 -04:00 |
fmlmap.bak
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split the fmlmap into seperate maps
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2023-09-28 19:44:44 -04:00 |
fmlmap.map.old
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split the fmlmap into seperate maps
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2023-09-28 19:44:44 -04:00 |
hazardcourse.autosave.map
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added a bunch of textures
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2023-10-14 03:05:39 -04:00 |
hazardcourse.bak
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added a bunch of textures
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2023-10-14 03:05:39 -04:00 |
hazardcourse.map
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added a bunch of textures
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2023-10-14 03:05:39 -04:00 |
hazardcourse_entities.map
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the intro room is almost entirly textured
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2023-10-08 02:59:28 -04:00 |
timeatbuild.py
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change the timeatbuild script and the assoiated texture
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2023-10-02 02:39:43 -04:00 |
timebackground.png
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change the timeatbuild script and the assoiated texture
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2023-10-02 02:39:43 -04:00 |
timebackground.xcf
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saved timebackground.xcf (iforgor)
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2023-10-02 02:50:13 -04:00 |