Cleanup / Wextra
Added -Wextra and fixed warnings that appeared Converted olcPixelGameEngine to unix line endings because it was annoying me
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4 changed files with 5115 additions and 5106 deletions
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@ -4,7 +4,7 @@ project(main)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Werror")
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include_directories(src)
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include_directories(src)
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add_definitions(-g)
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add_definitions(-g)
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@ -20,6 +20,8 @@ bool App::OnUserCreate()
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bool App::OnUserUpdate(float delta)
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bool App::OnUserUpdate(float delta)
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{
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{
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(void)delta;
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Vector2<int> screen = {ScreenWidth(), ScreenHeight()};
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Vector2<int> screen = {ScreenWidth(), ScreenHeight()};
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Vector2<int> mouse = {GetMouseX(), GetMouseY()};
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Vector2<int> mouse = {GetMouseX(), GetMouseY()};
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10216
src/olcPixelGameEngine.h
10216
src/olcPixelGameEngine.h
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@ -7,6 +7,7 @@ class Vector2 {
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public:
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public:
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Vector2() = default;
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Vector2() = default;
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Vector2(T x, T y) : m_x(x), m_y(y) {}
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Vector2(T x, T y) : m_x(x), m_y(y) {}
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Vector2(const Vector2<T> &other) = default;
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T x() { return m_x; }
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T x() { return m_x; }
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T y() { return m_y; }
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T y() { return m_y; }
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