Fork of the Trinity mod because ICBM nukes aren't fun enough and the release version is broken ;(
Find a file
Quantum 4472b68eca
"Optimized" EntityShockwave
Do less shit per onUpdate(), its good for your tps

Split explosion into a bunch of phases that run every onUpdate, code is
ass but stopped the server from crashing

Will need to do the same to EntityFalloutRain too but that's tomorrows
problem

Also tomorrows problem: make this less ass

Also vim fixed a lot of whitespace things and I dont feel like dealing
with that right now
2021-11-15 02:43:01 -05:00
gradle/wrapper Given source 2021-10-21 20:24:45 -04:00
src/main "Optimized" EntityShockwave 2021-11-15 02:43:01 -05:00
.gitattributes Given source 2021-10-21 20:24:45 -04:00
build.gradle Given source 2021-10-21 20:24:45 -04:00
gradle.properties Given source 2021-10-21 20:24:45 -04:00
gradlew gradlew +x 2021-11-15 02:42:04 -05:00
gradlew.bat Given source 2021-10-21 20:24:45 -04:00
LICENSE Added matching license as per https://www.curseforge.com/minecraft/mc-mods/trinity 2021-10-21 19:22:29 -06:00