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43915e43f0
...
4938dbac5c
2 changed files with 8 additions and 8 deletions
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@ -4,7 +4,7 @@ package trinity.init;
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import java.util.List;
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import icbm.classic.api.EnumTier;
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import icbm.classic.api.refs.ICBMExplosives;
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import icbm.classic.api.ExplosiveRefs;
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import icbm.classic.content.blast.BlastEMP;
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import icbm.classic.content.blast.threaded.BlastAntimatter;
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import icbm.classic.content.blast.threaded.BlastNuclear;
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@ -41,7 +41,7 @@ public class ICBMEvents {
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Item item = stack.getItem();
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if(item instanceof ItemBlockExplosive || item instanceof ItemMissile)
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{
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if(stack.getItemDamage() == ICBMExplosives.NUCLEAR.getRegistryID())
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if(stack.getItemDamage() == ExplosiveRefs.NUCLEAR.getRegistryID())
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{
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addNukeTooltip(event.getToolTip(), stack);
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}
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@ -76,7 +76,7 @@ public class ICBMEvents {
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// world.setBlockToAir(pos);
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new BlastEMP().setBlastWorld(event.getWorld()).setBlastSource(exp.getExplosivePlacedBy()).setBlastPosition(((BlastNuclear) exp).location.x(), ((BlastNuclear) exp).location.y(), ((BlastNuclear) exp).location.z())
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.setBlastSize(((BlastNuclear) exp).getBlastRadius()*2)
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.setExplosiveData(ICBMExplosives.EMP)
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.setExplosiveData(ExplosiveRefs.EMP)
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.buildBlast().runBlast();
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ExplosionNukeGeneric.irradiate(world, (int)position.x, (int)position.y, (int)position.z, Math.min(TrinityConfig.icbm_radius,TrinityConfig.max_radius)*2);
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world.spawnEntity(EntityNuclearExplosion.statFac(world, Math.min(TrinityConfig.icbm_radius,TrinityConfig.max_radius), position.x, position.y, position.z));
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@ -98,7 +98,7 @@ public class ICBMEvents {
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world.spawnEntity(EntityNuclearExplosion.statFacAntimatter(world, Math.min(TrinityConfig.antimatter_radius,TrinityConfig.max_radius), position.x, position.y, position.z));
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new BlastEMP().setBlastWorld(event.getWorld()).setBlastSource(exp.getExplosivePlacedBy()).setBlastPosition(((BlastNuclear) exp).location.x(), ((BlastNuclear) exp).location.y(), ((BlastNuclear) exp).location.z())
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.setBlastSize(((BlastNuclear) exp).getBlastRadius()*2)
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.setExplosiveData(ICBMExplosives.EMP)
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.setExplosiveData(ExplosiveRefs.EMP)
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.buildBlast().runBlast();
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//System.out.println("If you are seeing this line, this means your blast detector is at least partially working.");
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}
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@ -6,7 +6,7 @@ import java.util.List;
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import org.lwjgl.opengl.GL11;
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//import icbm.classic.api.EnumTier;
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//import icbm.classic.api.refs.ICBMExplosives;
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//import icbm.classic.api.ExplosiveRefs;
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//import icbm.classic.content.blast.BlastEMP;
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//import icbm.classic.content.blast.threaded.BlastAntimatter;
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//import icbm.classic.content.blast.threaded.BlastNuclear;
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@ -189,7 +189,7 @@ public class ModEvents {
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Item item = stack.getItem();
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if(item instanceof ItemBlockExplosive || item instanceof ItemMissile)
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{
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if(stack.getItemDamage() == ICBMExplosives.NUCLEAR.getRegistryID())
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if(stack.getItemDamage() == ExplosiveRefs.NUCLEAR.getRegistryID())
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{
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addNukeTooltip(event.getToolTip(), stack);
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}
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@ -223,7 +223,7 @@ public class ModEvents {
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// exp.world.setBlockToAir(pos);
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new BlastEMP().setBlastWorld(event.getWorld()).setBlastSource(exp.exploder).setBlastPosition(((BlastNuclear) exp).location.x(), ((BlastNuclear) exp).location.y(), ((BlastNuclear) exp).location.z())
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.setBlastSize(((BlastNuclear) exp).getBlastRadius()*2)
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.setExplosiveData(ICBMExplosives.EMP)
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.setExplosiveData(ExplosiveRefs.EMP)
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.buildBlast().runBlast();
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ExplosionNukeGeneric.irradiate(exp.world, (int)exp.x, (int)exp.y, (int)exp.z, Math.min(TrinityConfig.icbm_radius,TrinityConfig.max_radius)*2);
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exp.world.spawnEntity(EntityNuclearExplosion.statFac(exp.world, Math.min(TrinityConfig.icbm_radius,TrinityConfig.max_radius), exp.x + 0.0, exp.y + 0.0, exp.z + 0.0));
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@ -245,7 +245,7 @@ public class ModEvents {
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exp.world.spawnEntity(EntityNuclearExplosion.statFacAntimatter(exp.world, Math.min(TrinityConfig.antimatter_radius,TrinityConfig.max_radius), exp.x + 0.0, exp.y + 0.0, exp.z + 0.0));
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new BlastEMP().setBlastWorld(event.getWorld()).setBlastSource(exp.exploder).setBlastPosition(((BlastNuclear) exp).location.x(), ((BlastNuclear) exp).location.y(), ((BlastNuclear) exp).location.z())
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.setBlastSize(((BlastNuclear) exp).getBlastRadius()*2)
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.setExplosiveData(ICBMExplosives.EMP)
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.setExplosiveData(ExplosiveRefs.EMP)
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.buildBlast().runBlast();
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//System.out.println("If you are seeing this line, this means your blast detector is at least partially working.");
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//}
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