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2 changed files with 63 additions and 108 deletions

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gradlew vendored Executable file → Normal file
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@ -45,28 +45,13 @@ import trinity.handler.Vec3;
import trinity.init.ModBlocks;
public class EntityShockwave extends Entity {
private static final DataParameter<Integer> SCALE = EntityDataManager.<Integer>createKey(EntityShockwave.class, DataSerializers.VARINT);
public int revProgress;
public int radProgress;
private int iCounter = 0;
private boolean needsInit = true;
private int blastState = 0; // Not started
private int blastCount = 0;
private MutableBlockPos pos;
private MutableBlockPos pos2;
private MutableBlockPos pos3;
private MutableBlockPos pos4;
private MutableBlockPos pos5;
private double dist;
private double circum;
public EntityShockwave(World p_i1582_1_) {
super(p_i1582_1_);
this.setSize(0, 0);
@ -98,117 +83,87 @@ public class EntityShockwave extends Entity {
return bb;
//return this.getEntityBoundingBox();
}
@Override
public void onUpdate() {
if(!world.isRemote) {
if(needsInit) {
pos = new BlockPos.MutableBlockPos();
pos2 = new BlockPos.MutableBlockPos();
pos3 = new BlockPos.MutableBlockPos();
pos4 = new BlockPos.MutableBlockPos();
pos5 = new BlockPos.MutableBlockPos();
needsInit = false;
}
if(iCounter < 512*3) {
if(blastState == 0) { // Not started
Vec3 vec = Vec3.createVectorHelper(radProgress * 0.5, 0, 0);
circum = radProgress * 2 * Math.PI * 2;
///
if(circum == 0)
circum = 1;
///
double part = 360D / circum;
vec.rotateAroundY((float) (part * revProgress));
int x = (int) (posX + vec.xCoord);
int z = (int) (posZ + vec.zCoord);
dist = radProgress * 100 / getScale() * 0.5;
pos.setPos(x, posY, z);
pos2.setPos(x-1, posY, z);
pos3.setPos(x+1, posY, z);
pos4.setPos(x, posY, z-1);
pos5.setPos(x, posY, z-1);
blastState = 1;
} else if(blastState == 1) {
switch(blastCount) {
case 0:
blast(pos, dist);
blastCount++;
break;
case 1:
blast(pos2, dist);
blastCount++;
break;
case 2:
blast(pos3, dist);
blastCount++;
break;
case 3:
blast(pos4, dist);
blastCount++;
break;
case 4:
blast(pos5, dist);
blastCount++;
break;
case 5:
blastState = 2;
blastCount = 0;
break;
}
} else if(blastState == 2) {
revProgress++;
if(revProgress > circum) {
revProgress = 0;
radProgress++;
}
if(radProgress > getScale() * 2D) {
this.setDead();
blastState = 4;
}
blastState = 0;
}
MutableBlockPos pos = new BlockPos.MutableBlockPos();
MutableBlockPos pos2 = new BlockPos.MutableBlockPos();
MutableBlockPos pos3 = new BlockPos.MutableBlockPos();
MutableBlockPos pos4 = new BlockPos.MutableBlockPos();
MutableBlockPos pos5 = new BlockPos.MutableBlockPos();
for(int i = 0; i < 512; i++) {
Vec3 vec = Vec3.createVectorHelper(radProgress * 0.5, 0, 0);
double circum = radProgress * 2 * Math.PI * 2;
///
if(circum == 0)
circum = 1;
///
double part = 360D / circum;
vec.rotateAroundY((float) (part * revProgress));
int x = (int) (posX + vec.xCoord);
int z = (int) (posZ + vec.zCoord);
double dist = radProgress * 100 / getScale() * 0.5;
pos.setPos(x, posY, z);
pos2.setPos(x-1, posY, z);
pos3.setPos(x+1, posY, z);
pos4.setPos(x, posY, z-1);
pos5.setPos(x, posY, z-1);
blast(pos, dist);
blast(pos2, dist);
blast(pos3, dist);
blast(pos4, dist);
blast(pos5, dist);
revProgress++;
if(revProgress > circum) {
revProgress = 0;
radProgress++;
}
if(radProgress > getScale() * 2D) {
this.setDead();
}
}
iCounter++;
}
}
private void blast(MutableBlockPos pos, double dist) {
int depth = 0;
int topBlock =world.getTopSolidOrLiquidBlock(pos).getY();
for(int y = (topBlock-8); y <= topBlock+48; y++) {
pos.setY(y);
IBlockState b = world.getBlockState(pos);
//int meta = world.getBlockMetadata(x, y, z);
BlockPos left = new BlockPos(pos.getX()+1,pos.getY(),pos.getZ());
BlockPos right = new BlockPos(pos.getX()-1,pos.getY(),pos.getZ());
BlockPos up = new BlockPos(pos.getX(),pos.getY()+1,pos.getZ());
//BlockPos down = pos.add(0, -1, 0);
BlockPos down2 = new BlockPos(pos.getX(),pos.getY()-1,pos.getZ());
BlockPos front = pos.add(0, 0, 1);
BlockPos back = pos.add(0, 0, -1);
BlockPos back = pos.add(0, 0, -1);
boolean LR = (world.isAirBlock(left) && world.isAirBlock(right));
//boolean UD = (world.isAirBlock(up) && world.isAirBlock(down));
boolean FB = (world.isAirBlock(front) && world.isAirBlock(back));
IBlockState bd = world.getBlockState(down2);
if((b.getMaterial() != Material.AIR || (b.getBlock()instanceof BlockFluidClassic)) && bd.getMaterial() == Material.AIR)
{
if(b.getBlock().getExplosionResistance(null)<=100)
@ -219,13 +174,13 @@ public class EntityShockwave extends Entity {
continue;
}
}
if(b.getMaterial() != Material.AIR && (LR || FB))
{
world.setBlockToAir(pos);
continue;
}
if(b.getMaterial() == Material.AIR)
continue;
@ -251,7 +206,7 @@ public class EntityShockwave extends Entity {
p_70014_1_.setInteger("scale", getScale());
p_70014_1_.setInteger("revProgress", revProgress);
p_70014_1_.setInteger("radProgress", radProgress);
}
public void setScale(int i) {
@ -261,7 +216,7 @@ public class EntityShockwave extends Entity {
public int getScale() {
int scale = this.dataManager.get(SCALE);
return scale == 0 ? 1 : scale;
}
}