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2 changed files with 63 additions and 108 deletions

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gradlew vendored Executable file → Normal file
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@ -52,21 +52,6 @@ public class EntityShockwave extends Entity {
public int revProgress; public int revProgress;
public int radProgress; public int radProgress;
private int iCounter = 0;
private boolean needsInit = true;
private int blastState = 0; // Not started
private int blastCount = 0;
private MutableBlockPos pos;
private MutableBlockPos pos2;
private MutableBlockPos pos3;
private MutableBlockPos pos4;
private MutableBlockPos pos5;
private double dist;
private double circum;
public EntityShockwave(World p_i1582_1_) { public EntityShockwave(World p_i1582_1_) {
super(p_i1582_1_); super(p_i1582_1_);
this.setSize(0, 0); this.setSize(0, 0);
@ -103,82 +88,52 @@ public class EntityShockwave extends Entity {
public void onUpdate() { public void onUpdate() {
if(!world.isRemote) { if(!world.isRemote) {
if(needsInit) { MutableBlockPos pos = new BlockPos.MutableBlockPos();
pos = new BlockPos.MutableBlockPos(); MutableBlockPos pos2 = new BlockPos.MutableBlockPos();
pos2 = new BlockPos.MutableBlockPos(); MutableBlockPos pos3 = new BlockPos.MutableBlockPos();
pos3 = new BlockPos.MutableBlockPos(); MutableBlockPos pos4 = new BlockPos.MutableBlockPos();
pos4 = new BlockPos.MutableBlockPos(); MutableBlockPos pos5 = new BlockPos.MutableBlockPos();
pos5 = new BlockPos.MutableBlockPos(); for(int i = 0; i < 512; i++) {
needsInit = false;
}
if(iCounter < 512*3) {
if(blastState == 0) { // Not started
Vec3 vec = Vec3.createVectorHelper(radProgress * 0.5, 0, 0);
circum = radProgress * 2 * Math.PI * 2;
/// Vec3 vec = Vec3.createVectorHelper(radProgress * 0.5, 0, 0);
if(circum == 0) double circum = radProgress * 2 * Math.PI * 2;
circum = 1;
///
double part = 360D / circum; ///
if(circum == 0)
circum = 1;
///
vec.rotateAroundY((float) (part * revProgress)); double part = 360D / circum;
int x = (int) (posX + vec.xCoord); vec.rotateAroundY((float) (part * revProgress));
int z = (int) (posZ + vec.zCoord);
dist = radProgress * 100 / getScale() * 0.5; int x = (int) (posX + vec.xCoord);
pos.setPos(x, posY, z); int z = (int) (posZ + vec.zCoord);
pos2.setPos(x-1, posY, z);
pos3.setPos(x+1, posY, z);
pos4.setPos(x, posY, z-1);
pos5.setPos(x, posY, z-1);
blastState = 1;
} else if(blastState == 1) {
switch(blastCount) {
case 0:
blast(pos, dist);
blastCount++;
break;
case 1:
blast(pos2, dist);
blastCount++;
break;
case 2:
blast(pos3, dist);
blastCount++;
break;
case 3:
blast(pos4, dist);
blastCount++;
break;
case 4:
blast(pos5, dist);
blastCount++;
break;
case 5:
blastState = 2;
blastCount = 0;
break;
}
} else if(blastState == 2) {
revProgress++;
if(revProgress > circum) { double dist = radProgress * 100 / getScale() * 0.5;
revProgress = 0; pos.setPos(x, posY, z);
radProgress++; pos2.setPos(x-1, posY, z);
} pos3.setPos(x+1, posY, z);
pos4.setPos(x, posY, z-1);
pos5.setPos(x, posY, z-1);
blast(pos, dist);
blast(pos2, dist);
blast(pos3, dist);
blast(pos4, dist);
blast(pos5, dist);
if(radProgress > getScale() * 2D) { revProgress++;
this.setDead(); if(revProgress > circum) {
blastState = 4; revProgress = 0;
} radProgress++;
blastState = 0; }
}
if(radProgress > getScale() * 2D) {
this.setDead();
}
} }
iCounter++;
} }
} }