textures :)
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2023-09-28 18:20:07 -04:00
maps changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
models/zombietextures_general hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
textures changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
build.sh changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
entityrequest hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
fmlmap.autosave.map changed the scary build script 2023-09-28 16:31:21 -04:00
fmlmap.autosave.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
fmlmap.bak changed the scary build script 2023-09-28 16:31:21 -04:00
fmlmap.map changed the scary build script 2023-09-28 16:31:21 -04:00
fmlmap.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
fmlmap.obj.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
mapentities.map deleted the scary thomas folders and added the training room 2023-09-27 20:31:07 -04:00
mapentities.map.import changed the build script to build the map (real) 2023-09-28 18:20:07 -04:00
timeatbuild.py hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
timebackground.png hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00
timebackground.png.import godot imports were made 2023-09-27 18:37:36 -04:00
timebackground.xcf hopefully i did this right and it wont catch fire 2023-09-27 17:51:20 -04:00