funnymemellama/Player.tscn
Quantum 4923f7437d No more flashlight on by default
Rebroke wishspd since it seems to work better "broken"
2023-10-02 18:56:05 -04:00

35 lines
1.1 KiB
Text

[gd_scene load_steps=4 format=3 uid="uid://dyyf1q12dchhq"]
[ext_resource type="Script" path="res://Player.gd" id="1_0rkr0"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ym2u8"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_hkqbf"]
[node name="Player" type="CharacterBody3D" groups=["Players"]]
script = ExtResource("1_0rkr0")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_ym2u8")
[node name="CSGMesh3D" type="CSGMesh3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("CapsuleMesh_hkqbf")
[node name="Camera3D" type="Camera3D" parent="CSGMesh3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
current = true
size = 6.683
[node name="Ball" type="CSGSphere3D" parent="."]
radius = 0.1
[node name="Flashlight" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.990246, 0.139329, 0, -0.139329, 0.990246, 0, 1.5, -0.4)
visible = false
light_color = Color(1, 1, 0.768627, 1)
shadow_enabled = true
distance_fade_enabled = true
spot_range = 23.1777
spot_angle = 40.1352