forked from funnymemellama/funnymemellama
No description
Quantum
f2094c8ae7
Added button Moved kreb and light into devscene NOTE: It looks like godot saves positions mid animation and also saves the pan location on the shader editor so basically looking at either of these things then saving the game will cause a change. Not really important but slightly annoying to see them pop up in git for no real reason |
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assets@d8582bc4f9 | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
bomb-has-been-defused-csgo-sound-effect.mp3 | ||
bomb-has-been-defused-csgo-sound-effect.mp3.import | ||
Button.gd | ||
Button.tscn | ||
cardboard_material.tres | ||
cardboard_shader.tres | ||
Commentary.gd | ||
Commentary.tscn | ||
Debug.gd | ||
devworld.tscn | ||
hazardcourse.tscn | ||
icon.svg | ||
icon.svg.import | ||
KeyOverlay.gd | ||
Player.gd | ||
Player.tscn | ||
project.godot | ||
test.tscn | ||
whatareyouwatchingbro.mp3 | ||
whatareyouwatchingbro.mp3.import | ||
world.tscn |