playergame/README.md

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2022-02-27 10:21:54 -05:00
# playergame
PlayerGame is a very garbo game I made that is designed to run on any os and any platform.
PlayerGame is written in c99 and does indeed compile with tcc and other wack compilers.
### Tested on and confirmed working
- Arch Linux on x86
- Mac OS on x86 (cringe)
- Termux on ARM
2022-02-27 10:21:54 -05:00
# Requirements
### Minimum:
- uhh idk a brick????
- 80x40 charactor display
- puts printf clock.h (i plan on supporting rdtsc)
- 9k of ram + os
### Recommended
- 100 mips processor
- 80x40 charactor display
- puts printf clock.h (i plan on supporting rdtsc)
- 9k of ram + os
-
# Building
1. git clone it
2. install meson (idk how pip install it i guess)
3. cd into the cloned folder
4. build it...
### Linux and friends
`mkdir builddir`
`cd builddir`
`meson setup builddir`
`meson compile`
### Suckless MFs
`cd src`
`tcc main.c -lcurses`
# Screenshot
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