4.1 KiB
playergame
PlayerGame is a very garbo game I made that is designed to run on any os and any platform. PlayerGame is written in c99 and does indeed compile with tcc and other wack compilers.
Tested on and confirmed working
- Arch Linux on x86
- Mac OS on x86 (cringe)
- Termux on ARM
Requirements
Minimum:
- uhh idk a brick????
- 80x40 charactor display
- puts printf clock.h (i plan on supporting rdtsc)
- 9k of ram + os
Recommended
- 100 mips processor
- 80x40 charactor display
- puts printf clock.h (i plan on supporting rdtsc)
- 9k of ram + os
Building
- git clone it
- install meson (idk how pip install it i guess)
- cd into the cloned folder
- build it...
Linux and friends
mkdir builddir
cd builddir
meson setup builddir
meson compile
Suckless MFs
cd src
tcc main.c -lcurses
Screenshot
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