Commit graph

7 commits

Author SHA1 Message Date
35ff2debdb
made attempt_move move the entity 2022-03-14 00:27:24 -04:00
97aac29626
makes it so tiles dont get deleted when walked over
this adds a critical bug of where if you somehow walk outside the map
the game will segfault
2022-03-10 04:24:40 -05:00
8330e9dfef
added collisions and map support 2022-03-05 11:22:25 -05:00
afa8ddbaa2
made it so the player cant leave the playable area and made a border around the playable area 2022-03-04 12:32:15 -05:00
a7ec60390c
i forgot to add zom_getch 2022-03-04 11:21:54 -05:00
8764bd17db
flipped the coordinate system to match screen coords and pulled out the curses functions 2022-03-04 11:17:46 -05:00
52c55c07f0
switched to meson bc @quantum likes it more
i myself find it better and less gay than cmake
like cmake seems more for cpp (it still works with both)
meanwhile meson *feels* like it supports both equally
2022-03-03 01:18:26 -05:00
Renamed from src/playergame.c (Browse further)