playergame/src/arch/universal.h

21 lines
517 B
C

//TODO these header files should be split into 2 files file.c and file.h
//file.h will just contain the decleration and file.c will contain the code
//TODO This file should have time aswell
#include <curses.h>
int zom_scrinit(void) {
puts("\e[2J");
return 0;
}
int zom_screxit(void) {
return 0;
}
int zom_putcharat(int x, int y, char chara) {
mvaddch(y, x, chara); //flipped to match screen coords
printf("\e[%d;%dH%c", y, x, chara);
return 0;
}
char zom_getch(void) {
return getch();
}