Commit graph

5 commits

Author SHA1 Message Date
0913c7b05e
Rendering with matricies
Started to use matricies to handle transformations and the camera

Added Vector3 and Matrix3x3 classes and improved Vector2
2021-08-01 21:06:48 -04:00
30e4f41138
Forgot this 2021-07-31 22:58:02 -04:00
1fd0d9656f
Entities or something 2021-07-31 22:53:53 -04:00
3029d22fd8
Cleanup / Wextra
Added -Wextra and fixed warnings that appeared

Converted olcPixelGameEngine to unix line endings because it was
annoying me
2021-05-01 17:30:05 -04:00
439051e52c
Initial Commit
Late as shit... as usual
2021-03-14 21:13:29 -04:00