Commit graph

40 commits

Author SHA1 Message Date
6337bdd9de Fixed commentary audio, removed print from door, cleanup 2023-10-02 17:39:30 -04:00
5e3675d5c9 Flashlight / cleanup 2023-10-02 17:28:55 -04:00
0879af0252
added lights to hazard course and fixed mapentities 2023-10-02 05:27:33 -04:00
c9080f8975
updated assets 2023-10-02 02:51:13 -04:00
21bcc2349b
updated the build texture 2023-10-02 02:41:04 -04:00
ed5247cc77
Merge branch 'master' of ssh://play.qtechofficial.com:9940/funnymemellama/funnymemellama 2023-10-02 00:42:41 -04:00
c56370157d
ball 2023-10-02 00:41:12 -04:00
c9ae7e7263 Button sound fix 2023-10-02 00:40:13 -04:00
6283e41488 Merge branch 'master' of ssh://play.qtechofficial.com:9940/funnymemellama/funnymemellama 2023-10-02 00:38:08 -04:00
d99d264352 Quake->Xonotic physics
Memes
2023-10-02 00:36:31 -04:00
fe94347286
removed thomas stupid sounds 2023-10-01 23:44:05 -04:00
e92d7bea95
Merge branch 'master' of ssh://play.qtechofficial.com:9940/funnymemellama/funnymemellama 2023-10-01 23:43:16 -04:00
d5c2829a36
ball 2023-10-01 23:40:46 -04:00
cbd46b7e26 Added release sound for button 2023-10-01 23:39:28 -04:00
d5ee1fe306
Merge branch 'master' of ssh://play.qtechofficial.com:9940/funnymemellama/funnymemellama 2023-10-01 22:28:06 -04:00
96185d5712
changed shit 2023-10-01 22:25:17 -04:00
5bf40d5357 Dont apply quake constant to friction and accel? 2023-10-01 22:18:35 -04:00
5f0040434a More debugging
Fixed noclip y movement
Chenged QUAKE again
Split speed overlay into H and V
2023-10-01 22:07:33 -04:00
ead2b57917 First draft Quake movement
Pure shit
2023-10-01 21:44:21 -04:00
a627998aed Switched to log sound 2023-10-01 17:15:22 -04:00
034f2ab68f Initial door prototype 2023-10-01 17:00:10 -04:00
df31613d57 Forgot to remove test print 2023-09-30 13:59:02 -04:00
4d244b1b9c Update assets submodule 2023-09-30 13:38:42 -04:00
f2094c8ae7 Button and stuff
Added button
Moved kreb and light into devscene

NOTE:
It looks like godot saves positions mid animation and also saves
the pan location on the shader editor so basically looking at either
of these things then saving the game will cause a change.
Not really important but slightly annoying to see them pop up in git
for no real reason
2023-09-30 13:25:08 -04:00
1a96b2ac58 Sounds testing 2023-09-29 17:10:29 -04:00
a7a6713638
updated hazarcourse 2023-09-28 21:01:04 -04:00
89ec8ce1d0 Reded collisions 2023-09-28 20:05:28 -04:00
ea7b093560 Zombie bad
0.64 snap
2023-09-28 20:01:19 -04:00
3b5bc0158b
split the maps 2023-09-28 19:53:22 -04:00
416b55826a
Update assets submodule 2023-09-28 16:37:05 -04:00
c6897076a7 Update assets submodule 2023-09-27 22:42:16 -04:00
dabd5253ad New debugging stuff
Made player "ball" smaller and closer
Added key overlay
Added F1 to toggle "Mapentities"
2023-09-27 22:40:16 -04:00
d4becae392 Lots of memes
Added commentary cube thing
Added interactions
Camera no longer dogshit
Added noclip
Added "run"
Updated to new assets ref
Added mouse capture / "pause"
2023-09-27 21:55:59 -04:00
ced46f48a9 Fixed zombies shit 2023-09-27 19:08:36 -04:00
a2919b9770
balls 2023-09-27 19:01:51 -04:00
4f4a08c8c8
fixed the mtl in asses and deleted some stupid files 2023-09-27 18:47:11 -04:00
cc00b6a48a Fuck 2023-09-27 18:29:39 -04:00
48e4100552
hopefully this wont catch fire 2023-09-27 17:55:27 -04:00
b833aac9ff Started adding interaction, worked a bit on cardboard shader 2023-09-27 00:05:42 -04:00
abf6db2d37 Initial Commit 2023-09-26 21:38:02 -04:00